Disclaimer: This wiki is a work in progress, some information may be incomplete or incorrect.

1. Companies - what they are

A company is your business. Found one, run it with friends, and either offer a service to the rest of the server or buy what you need from someone else's.

Starting a company

  • Type /company create.
  • You pay a creation fee from your personal balance.
  • Pick a name within the configured min/max length.
  • Names can use letters, numbers, spaces, underscores, and hyphens.
  • Pick one type: Building, Mercenary, Trading, or Logistics.

Renaming

  • The owner can rename the company from the company menu.
  • The rename cost is paid from the company bank.

Quick access

/companyopens the company browser

/company menuopens your company menu

/mycompanyjumps straight to your company GUI

/earthwikiopens the in-game wiki GUI

Building

Sell pre-made structures from saved templates.

Mercenary

Sell armed help, your roster does the fighting.

Trading

Place Trade Servers for passive income.

Logistics

Sell deliveries, buyer asks, you fetch.

2. The four company types

2a. Building

You sell pre-made structures. Save templates of builds you have designed, list them with a price, category, and description, and other companies can commission them.

How a sale works

  1. A buyer browses Services -> Building and picks one of your templates.
  2. A contract is created.
  3. Half of the price is paid up front. The other half is held.
  4. You build or place the requested structure.
  5. Completing the contract releases the held half.

2b. Mercenary

You sell armed help. Your company has a pool of mercenaries. Managers can raise or lower the total pool, and contracts reserve free mercenaries while the job is active.

How a sale works

  1. A buyer browses Services -> Mercenary and requests a count.
  2. If you have enough free mercenaries, a contract is created.
  3. Half is paid up front and half is held.
  4. The requested mercenaries stop counting as free until the job closes.
  5. Completing the contract releases the held half.

2c. Trading

Trading companies make passive income with Trade Servers - crafted items you place in the world and maintain with fuel, water, and repairs. See section 6.

Trading companies level up through server production XP. Higher level = more concurrent Trade Servers (Level 1 = 1 server, Level 10 = 10 servers).

Trading companies do not sell external services in the service browser.

2d. Logistics

You sell deliveries. Buyers choose an item category, item, quantity, price, and optional note. Your company collects the requested items and deposits them into the delivery GUI.

How a sale works

  1. Buyer: Services -> Logistics -> category -> item -> quantity -> note.
  2. A contract is created with the same up-front/held payment split.
  3. Your members deposit the requested items into the delivery GUI.
  4. Once fully delivered, the held funds release automatically.
  5. The buyer claims the delivered items from My Deliveries.

Categories: building blocks, decorations, redstone, transportation, misc, food, tools, combat, and brewing.

3. Contracts

Every cross-company sale uses a contract. Contracts can move through these states:

PendingBuyer placed the order. Seller has not responded yet.
AcceptedSeller agreed. Work can begin.
RefusedSeller said no. Buyer is refunded.
In ProgressWork is being done.
CompletedDone - held funds released to seller.
CancelledTerminated without completion.

Escrow protects both sides: 50% is paid up front to the seller, 50% is held until the contract is finished. Sellers get paid for starting, and buyers don't release the full price until completion.

4. Roles and Promotion

Anyone in a company has one of three roles:

Owner

Full access. Manages members, roles, bank, and contracts.

  • Deposit / withdraw / view bank
  • Manage members and roles
  • View, accept, refuse contracts
  • Manage templates and type-specific data

Manager

Almost everything except changing roles.

  • Deposit / withdraw / view bank
  • Manage members (no role changes)
  • View, accept, refuse contracts
  • Manage templates and type-specific data

Employee

Helps run day-to-day operations.

  • Deposit money
  • View the bank
  • View contracts

Promotion

  • Use the Promote button in your company menu.
  • It sends a server-wide promotion message for your company.
  • The cost is paid from the company bank.
  • Promotions have a cooldown between uses.

5. The Moon

The Moon is a separate world: dusty, hostile, low gravity, no breathable air, no rain, custom ores, special villages, meteorite strikes, and dangerous terrain.

5a. How to get there

To launch normally from Earth, you need:

  • A Tier 1 Rocket.
  • A placed Launch Pad.
  • Clear weather.
  • Open space above you.
  • The Launch Pad must be idle, with no supply pod on it.

Stand on the Launch Pad, hold the Tier 1 Rocket, and right-click. The rocket is placed on the pad and the item is consumed. Then:

  • Right-click the placed rocket to board. The countdown starts and launches you to a random Moon landing point.
  • Left-click (attack) the placed rocket to pick it back up as an item.

The Tier 1 Rocket always goes to the Moon - no destination picker. The Tier 2 Rocket can go to either the Moon or the Meteorite Shower; the destination is set from a Command Station on the destination launch pad. The Tier 3 Rocket exists as item scaffolding for future content. Do not leave or dismount during countdown or launch.

5b. Surviving the atmosphere

There is no breathable air on the Moon. If your head is not covered by a working Astronaut Helmet or Lunarite Helmet, you take suffocation damage every couple of seconds - unless you are inside the bubble of an active Oxygen Distributor.

While on the Moon you also get Slow Falling and Jump Boost III.

Suffocation if no working helmet & no active Distributor Slow Falling Jump Boost III

5c. Astronaut Suit

The Astronaut Suit is your starter Moon survival set. Each piece has custom durability that drains while you're on the Moon - even standing still.

Helmet

Glass-style. Lets you breathe.

Chestplate

White leather armor.

Leggings

White leather armor.

Boots

White leather armor.

Astronaut Suit pieces cannot be repaired in an anvil or combined like vanilla armor. Repair them at an Oxygenator using saplings.

5d. Lunarite Armor

Lunarite Armor is the stronger Moon armor. Each piece has armor, armor toughness, and knockback resistance, plus a large custom durability pool that drains far slower than the Astronaut Suit - the preferred set for long expeditions.

Helmet

3 armor
557 durability

Chestplate

8 armor
742 durability

Leggings

6 armor
705 durability

Boots

3 armor
631 durability

Full Lunarite Armor also protects you from radioactive craters. The Astronaut Suit does not.

Repairing:

  • Repaired in an anvil using Lunarite Ingots.
  • Each ingot restores 40 durability.
  • The anvil cost is paid in player XP levels.
  • Only Lunarite Ingots work - nothing else produces a result.

Lunarite Armor only works in Moon-allowed worlds. If you try to wear, shift-click, drag, hotbar-swap, or dispense it into your armor slots in a disallowed world, the action is blocked. If it somehow ends up on you (admin commands, plugin API), it is stripped off automatically and returned to your inventory.

5e. Mining and Lunarite

The Moon has its own ores:

  • Iron Ore - normal resource ore.
  • Lunarite Ore - unique Moon resource.

Mining Lunarite Ore drops Lunarite Nuggets. Combine 9 nuggets in a crafting grid to get 1 Lunarite Ingot. Ingots are used for almost every tier-1 and tier-2 build:

  • Lunarite Armor
  • Lunarite Laser Crossbow
  • Trade Servers
  • Command Stations
  • Oxygenator / Oxygen Tank / Oxygen Distributor
  • Tier 2 rocket parts
  • Supply Pod missions (9 ingots fuel the pod itself)

Player-placed iron ore is tracked separately so mining your own placed blocks will not drop the custom Moon iron variants.

5f. Mobs and the Laser Crossbow

Hostile mobs spawn around Moon players on a timer, even in daylight. Bring a weapon and armor.

The Lunarite Laser Crossbow is a custom crossbow that fires laser projectiles - no arrows needed. Crafted with Lunarite Ingots, a Crossbow, and Redstone.

5g. Meteorite impacts (on the Moon)

Meteorites can fall near Moon players in four sizes:

Small

Light impact

Medium

Solid loot

Large

Big crater

Huge

Jackpot

When one impacts:

  • It explodes and carves a crater.
  • The crater can contain lava, magma, and netherrack.
  • A Blackstone core can contain coal, iron, gold, diamond, and rare full blocks.
  • The crater cools over time: lava → magma → netherrack → moonstone.

Meteorites avoid repeatedly hitting the same chunk too quickly, and skip AFK players based on movement checks. These on-Moon impacts are separate from the Meteorite Shower destination world (section 11).

5h. Terrain features and radiation

Moon terrain can include:

  • Small and large craters.
  • Moon rock clusters.
  • Frozen lunar ice lakes.
  • Lunar crystal fields.
  • Deep cracks and canyons, sometimes with caves below.

Some craters are radioactive, marked by toxic green crater floor blocks. Standing near them without a full working Lunarite Armor set causes radiation damage. All four pieces must have remaining durability to protect you.

5i. Moon Villages

Moon villages generate as glass dome settlements connected by glass tunnels. They use deterministic world-seed placement, so the same seed places villages in the same regions.

Layout:

  • A central plaza dome.
  • 1 to 4 directional chains of extra domes.
  • Dome sizes and interiors vary.

Dome themes: bedroom, library, kitchen, workshop, storage, observatory, lab, farm.

Every village is guaranteed at least one farm. Farms use cauldrons because there is no Moon rain. Moon villagers can be killed unless staff/config makes them invulnerable.

5j. What you can't do on the Moon

Most teleport-style or claim-style commands are blocked on the Moon.

Blocked examples: /tp, /tpa, /tphere, /tpahere, /tpaccept, /home, /warp, /back, /claim, /gp, /towny, /res.

You also cannot place water or lava buckets freely. The main legitimate water use is coolant for Trade Servers - and Trade Servers are not meant for Moon placement.

6. Trade Servers

Trade Servers are how Trading companies make money. They're physical blocks - a Beacon server block with a custom head display. Craft one, place it, fuel it, cool it, repair it, and it produces money and XP over time.

Capacity

  • You can run as many servers at once as your company's Trading level.
  • Level 1 = 1 server, Level 10 = 10 servers.
  • Each active server produces money every production cycle and gives company XP.
  • Leveling up increases your concurrent-server cap.

The four things to manage

Fuel

Servers run on Fuel Buckets (Fuel Generator) or Biofuel Buckets (Biofuel Generator) - the two are interchangeable in the fuel slot. 1 fuel item = 5 minutes of runtime. Buffer caps at 1 hour. At zero, production stops.

Durability

Each server starts with 15 HP. It loses 1 HP per 15 minutes of active runtime. At 0 HP it breaks. Repair with a Server Repair Tool (30 uses, +1 HP each).

Temperature

Servers heat up while producing. At 125 C they OVERHEAT and stop. They restart only after cooling below 70 C.

Water (coolant)

Add coolant by depositing water buckets in the server fuel GUI. Capped at 100. One bucket adds 25 water. While water is present, heat gain is blocked and water evaporates while cooling. Evaporates more slowly in configured cold worlds.

Open your company menu -> Trade Servers to manage placed servers. The GUI shows live fuel, heat, water, durability, status, and location.

Tier 2 upgrade

Once your town has investigated Tier 2 Trading Server (see section 10), you can upgrade a tier-1 Trading Server into a Tier 2 server by shapeless-crafting it with a Meteorite Rock from the Meteorite Shower.

A Tier 2 server has roughly double the production rate, durability cap, and fuel buffer of a tier-1 server. Exact numbers are server-configurable.

7. Fuel & Biofuel

Anything that "runs" on this server - Trade Servers, rockets, Supply Pods, Command Stations - uses fuel buckets. There are two ways to make them: the Fuel Generator (tier 1) and the Biofuel Generator (tier 2).

Fuel Generator

The Fuel Generator turns Coal + Netherite into Fuel Buckets. Place it like a normal block and right-click to open the GUI:

Top slot

Netherite Ingot - consumed per cycle.

Middle slot

Coal - fuels the cycle.

Bottom slot

Fuel output - a Fuel bucket appears here when a cycle finishes.

Each cycle takes a short while (like a slow furnace).

Biofuel Generator tier-2 unlock

The Biofuel Generator (a smoker block) ferments organic matter + a catalyst into a Biofuel Bucket. Biofuel Buckets are interchangeable with Fuel Buckets - rockets, pods, trade servers, and command stations accept either.

This is a tier-2 item: your Towny town must research it through Investigation before you can place one.

Organic input

Accepts a configurable list: wheat, wheat seeds, sugar cane, kelp, dried kelp, melon slice, pumpkin, carrot, potato, beetroot, apple, bread, rotten flesh, saplings, etc.

Catalyst input

Default catalyst is Bone Meal.

Output

The finished Biofuel Bucket. A progress pane shows Fermenting… % / Idle.

Per cycle the generator consumes its configured amount of organic matter and catalyst (default 64 organic + 4 catalyst per bucket) and outputs one Biofuel Bucket. Closing the GUI returns any items left in the slots to your inventory.

8. Launch Pads, Command Stations & Supply Pods

Launch Pads are infrastructure for rockets and supply pods. Use one on Earth to launch a Tier 1 Rocket to the Moon, or one on the Moon with a Supply Pod and Command Station for pod missions.

Launch Pads

  • Place a Launch Pad item to create a 3x3 Smooth Stone pad centered on the placed block.
  • You need a clear 3x3 area at the same height.
  • Breaking any pad block removes the whole pad and drops the Launch Pad item.
  • If a pod is loaded or returned, the pod item and stored fuel drop too.
  • If a pod is in flight when the pad is destroyed, the mission is lost.

Rockets: stand on an idle Launch Pad, hold a rocket item, right-click. The pad must not have a supply pod on it. Tier 2 Rockets are assembled piece by piece - see section 11.

Supply Pods

  • Place a Supply Pod on the center of an idle Launch Pad.
  • Right-click the pad while the pod is loaded to open the pod fuel GUI.
  • Pod fuel is NOT Fuel buckets - it requires 9 Lunarite Ingots for one ready pod cargo.
  • Only Lunarite Ingots can be stored in the pod fuel GUI.

Command Stations

A Command Station is a Lectern-style control block for a Launch Pad.

  • Must be placed on the Moon.
  • Must be next to a Launch Pad.
  • Each Launch Pad can have only one Command Station.

Right-click to open the control GUI, which shows:

  • A trajectory tracker / destination picker.
  • Fuel button for station Fuel or Biofuel buckets.
  • Launch button.
  • Mission status and ETA.

Destination picker

Earth slot

Clears the destination (return home).

Moon slot

Default destination. Rotates between the eight orbital cells around Earth once every three real-world hours so it visibly tracks the real Moon.

Meteorite Shower

Only visible while the meteorite window is open. Its slot position is randomized each opening but consistent for all players (see section 11).

Launching a Supply Pod mission

Requirements:

  • A Supply Pod placed on the pad.
  • 9 Lunarite Ingots loaded into the pod.
  • At least 1 Fuel (or Biofuel) bucket stored in the Command Station.
  • A clear launch/landing column above the pad.

When you click Launch:

  1. You choose one of three rolled reward options.
  2. Fuel is consumed only after you choose a reward.
  3. The pod launches.
  4. It returns after a long real-time delay.
  5. If the landing column is blocked, clear it and use the Command Station to bring the pod home.
  6. Claim the returned reward by right-clicking the pad.

Reward choices can include money, Lunarite items, Moonstone, and vanilla resources such as iron, gold, diamonds, emeralds, lapis, redstone, coal, and copper.

9. Oxygenator, Oxygen Tanks & Oxygen Distributor

The Moon's oxygen kit is a small chain of blocks. The Oxygenator is the crafting / recharge station, the Oxygen Tank stores breathable oxygen, and the Oxygen Distributor uses tanks to flood an area with a breathable atmosphere.

Oxygenator tier-2 unlock

A barrel-shaped utility block. Right-click to open its GUI. There are two input slots:

  • Top slot: one Astronaut Suit piece or one Oxygen Tank.
  • Bottom slot: any saplings.

Once both slots are filled, it processes automatically every couple of seconds, consuming one sapling per step.

  • For an Astronaut Suit piece, each sapling restores +30 custom durability.
  • For an Oxygen Tank, the configured number of saplings per level (default 4) fills the tank by one fill level. A full tank has 6 levels.
  • Only one player can use a given Oxygenator at a time.
  • Closing the GUI returns the armor / tank and any remaining saplings (overflow drops at your feet).
  • The Oxygenator does not repair Lunarite armor - use an anvil + Lunarite Ingots for that.

Oxygen Tank tier-2 unlock

A craftable canister with six fill levels (1 = nearly empty, 6 = full). The item's head texture and tooltip change to reflect the fill level. A fresh-crafted tank is empty - drop it into an Oxygenator's top slot with saplings to fill it.

Tanks are the ammunition for the Oxygen Distributor - load them in and it will drain them over time to keep a breathable zone.

Oxygen Distributor tier-2 unlock

A placeable beacon-head block. It has five tank slots and, while it has at least one tank with oxygen left, projects a breathable zone around itself.

  • Only Oxygen Tanks may be placed in the tank slots.
  • An indicator pane reads "Providing oxygen" (green) when any tank still has oxygen, or "No oxygen - load a filled tank" (red) when empty.
  • While a player stands within the configured radius (default 10 blocks) on the Moon, that player's atmosphere check passes - they will not suffocate even without a helmet.

Drain:

  • The leftmost non-empty tank drains by one level after a fixed time.
  • A full tank lasts about as long as the configured "tank-full-minutes" setting (default 300 minutes = 5 hours).
  • Drain progresses while the chunk is loaded; if unloaded, runtime is saved and resumes from that timestamp on reload.
  • The distributor only ticks on the Moon. Placing one elsewhere is inert.

Breaking the distributor drops the block plus every tank currently loaded (at whatever fill level it had reached).

Repair / refill summary

Astronaut Suit pieceOxygenator + Saplings (+30 per sapling)
Oxygen TankOxygenator + Saplings (configurable saplings/level)
Lunarite Armor pieceAnvil + Lunarite Ingot (+40 per ingot, costs XP)
Trade ServerServer Repair Tool (+1 HP/use, 30 uses)

10. Investigation

The tier-2 tree gates everything Meteorite related and the oxygen kit. Research is paid with your town bank account.

Who can start an investigation

  • The mayor of a Towny town, or a resident with the "assistant" town rank.
  • Any other resident, cannot start research.
  • You must be in a town. Townless players cannot use the system at all.

Open the menu

/investigateopens the investigation menu

Funding and cost

  • The investigation cost is withdrawn from the town's bank account. If the town can't cover it, the investigation won't start (duh).
  • Some investigations also require materials from the actor's inventory (like Lunarite Ingots).

Active investigation

  • A town can only run one investigation at a time.
  • Investigations run on a real-time timer.

11. Tier 2: Rockets & the Meteorite Shower

The tier-2 endgame is a piece-by-piece rocket pointed at a second world: the Meteorite Shower. The whole feature is gated behind both the per-server toggle (set by staff) and the tier-2 investigation tree (set by your town).

Tier 2 Rocket assembly

Tier 2 rockets are not a single craftable item. They are built on a Launch Pad by placing five parts in sequence, each of which is its own crafted item:

  1. Tier 2 Rocket - Lower
  2. Tier 2 Rocket - Middle
  3. Tier 2 Rocket - Upper
  4. Tier 2 Rocket - Booster
  5. Tier 2 Rocket - Booster

Place them in order on an idle Launch Pad. Each placement spawns the matching section of the rocket display model. Once both boosters are in place, the rocket is complete and you can board it like a tier-1 rocket.

You cannot board the rocket if a destination is not set on the Command Station.

The Meteorite Shower destination

The Meteorite Shower is a separate world. It is only reachable while its window is open.:

To go there:

  • Have a fully assembled Tier 2 Rocket on a Launch Pad.
  • Open the Command Station GUI, click Destination, and pick the Meteorite Shower icon while the window is open.
  • Board and launch the rocket as usual.

The Meteorite Shower world

The meteorite world has no ground. It is a pure void scattered with floating "asteroid" islands:

Island contents:

  • Body blocks (Like stone-family: stone, deepslate, blackstone, tuff).
  • Embedded ore veins: iron, copper, gold, redstone, lapis, diamond, emerald, and sometimes ancient debris.
  • You may find Meteorite Rocks, a special rock that, when mined, drops the Meteorite Rock item.

Watch the timer. When the window closes you are teleported out, so anything you leave behind is lost.

Meteorite Rocks are the ingredient for the Tier 2 Trade Server upgrade.

12. Items list

Moon utilities

Fuel Bucket

Fuel for Trade Servers, rockets, and stations.

Biofuel Bucket tier 2

Interchangeable with Fuel.

Fuel Generator

Makes Fuel from Coal + Netherite.

Biofuel Generator tier 2

Ferments organic matter + catalyst into Biofuel.

Oxygenator tier 2

Repairs Astronaut Suit pieces and fills Oxygen Tanks.

Oxygen Tank tier 2

Holds breathable oxygen (6 fill levels).

Oxygen Distributor tier 2

Projects a breathable zone on the Moon.

Tier 1 Rocket

Launches you to the Moon from a Launch Pad.

Tier 2 Rocket - Lower tier 2

First piece of the tier-2 assembly.

Tier 2 Rocket - Middle tier 2

Second piece.

Tier 2 Rocket - Upper tier 2

Third piece.

Tier 2 Rocket - Booster tier 2

Used twice (left + right side).

Tier 3 Rocket

Item scaffolding only - no destination yet.

Rocket parts

Cable Coils

Iron + Quartz frame.

Fan

Iron + Feather assembly.

Pipe

Iron tube.

Engine

Cable + Fuel + Pipe + Fan + Iron + Netherite.

Tech components

CPU

Quartz + Redstone + Lunarite.

Battery

Copper + Redstone.

Astronaut Suit

Astronaut Helmet

Glass dome - lets you breathe.

Astronaut Chestplate

White leather armor.

Astronaut Leggings

White leather armor.

Astronaut Boots

White leather armor.

Moon mining

Lunarite Ore

Unique Moon ore - drops nuggets.

Lunarite Nugget

9 = 1 Lunarite Ingot.

Lunarite Ingot

Core crafting ingredient.

Moonstone

Final cool-state of a Moon meteorite crater.

Meteorite Rock

Drops from Meteorite Rocks in the Meteorite world.

Lunarite endgame gear

Lunarite Helmet

3 armor, 557 durability.

Lunarite Chestplate

8 armor, 742 durability.

Lunarite Leggings

6 armor, 705 durability.

Lunarite Boots

3 armor, 631 durability.

Lunarite Laser Crossbow

Fires laser projectiles - no arrows needed.

Trade gear

Trading Server

Beacon block producing money + XP.

Trading Server Tier 2 tier 2

Crafted from Trading Server + Meteorite Rock.

Server Repair Tool

+1 HP per use, 30 uses.

Launch pad gear

Landing Gear

Supply Pod sub-component.

Parachute

Supply Pod sub-component.

Supply Pod

Loaded onto a Launch Pad for cargo missions.

Launch Pad

3×3 Smooth Stone pad for rockets and pods.

Launch Pad Tier 2 tier 2

Item scaffolding for future content.

Command Station

Lectern-style control block for a Moon Launch Pad.

Admin / special

Propulsion Pressure Plate

Admin-only utility.

13. Recipes

All recipes are 3x3 crafting grids unless stated otherwise. Custom items can't be substituted with vanilla versions.

Rocket parts

Cable Coils

Iron Ingot
Quartz
Iron Ingot
Iron Ingot
Quartz
Iron Ingot
Iron Ingot
Quartz
Iron Ingot
  • Iron Ingot
  • Nether Quartz

Fan

Feather
Feather
Iron Ingot
Feather
Iron Ingot
Iron Ingot
Iron Ingot
  • Iron Ingot
  • Feather

Pipe

Iron Ingot
Iron Ingot
Iron Ingot
Iron Ingot
Iron Ingot
Iron Ingot
  • Iron Ingot

Engine

Cable Coils
Fuel
Cable Coils
Pipe
Fan
Pipe
Iron Block
Netherite
Iron Block
  • Cable Coils
  • Fuel
  • Pipe
  • Fan
  • Iron Block
  • Netherite Ingot

Tier 1 Rocket

Fuel
Fuel
Engine
Fuel
Iron Block
Netherite
Iron Block
  • Fuel
  • Engine
  • Iron Block
  • Netherite Ingot

Tech components

CPU

Quartz
Redstone
Quartz
Redstone
Lunarite Ingot
Redstone
Quartz
Redstone
Quartz
  • Nether Quartz
  • Redstone Dust
  • Lunarite Ingot

Battery

Copper
Copper
Redstone
Copper
Copper
Redstone
Copper
  • Copper Ingot
  • Redstone Dust

Fuel & Biofuel Generators

Fuel Generator

Netherite
Iron Block
Netherite
Iron Block
Iron Block
Netherite
Iron Block
Netherite
  • Netherite Ingot
  • Iron Block

Coal + Netherite → Fuel.

Biofuel Generator tier 2

Copper
Iron Block
Copper
Glass
Engine
Glass
Copper
Iron Block
Copper
  • Copper Ingot
  • Iron Block
  • Glass
  • Engine

Ferments organic matter + Bone Meal → Biofuel.

Oxygenator tier 2

Glass
Lunarite Ingot
Glass
Lunarite Ingot
Smooth Stone
Lunarite Ingot
Glass
Lunarite Ingot
Glass
  • Glass
  • Lunarite Ingot
  • Smooth Stone

Repairs Astronaut Suit pieces and fills Oxygen Tanks with saplings.

Oxygen Tank tier 2

Iron Block
Pipe
Iron Block
Iron Block
GP
Iron Block
Iron Block
Pipe
Iron Block
  • Iron Block
  • Pipe
  • GPGlass Pane

Oxygen Distributor tier 2

Lunarite Ingot
Fan
Lunarite Ingot
Pipe
CPU
Pipe
Lunarite Ingot
Battery
Lunarite Ingot
  • Lunarite Ingot
  • Fan
  • Pipe
  • CPU
  • Battery

Astronaut Suit

Astronaut Helmet

Iron Block
Iron Block
Iron Block
Iron Block
Iron Block
  • Iron Block

Astronaut Chestplate

Iron Block
Iron Block
Iron Block
Iron Block
Iron Block
Iron Block
Iron Block
Iron Block
  • Iron Block

Astronaut Leggings

Iron Block
Iron Block
Iron Block
Iron Block
Iron Block
Iron Block
Iron Block
  • Iron Block

Astronaut Boots

Iron Block
Iron Block
Iron Block
Iron Block
  • Iron Block

Lunarite

Lunarite Ingot shapeless · 9 nuggets

Lunarite Nugget
Lunarite Nugget
Lunarite Nugget
Lunarite Nugget
Lunarite Nugget
Lunarite Nugget
Lunarite Nugget
Lunarite Nugget
Lunarite Nugget
  • Lunarite Nugget

9 × Lunarite Nugget → 1 × Lunarite Ingot

Lunarite Helmet

Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
  • Lunarite Ingot

Lunarite Chestplate

Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
  • Lunarite Ingot

Lunarite Leggings

Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
  • Lunarite Ingot

Lunarite Boots

Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
Lunarite Ingot
  • Lunarite Ingot

Lunarite Laser Crossbow

Lunarite Ingot
Lunarite Ingot
Crossbow
Lunarite Ingot
Redstone
  • Lunarite Ingot
  • Crossbow
  • Redstone Dust

Trade

Trading Server

Lunarite Ingot
Fan
Lunarite Ingot
Cable Coils
CPU
Cable Coils
Lunarite Ingot
Battery
Lunarite Ingot
  • Lunarite Ingot
  • Fan
  • Cable Coils
  • CPU
  • Battery

Trading Server Tier 2 shapeless · tier 2

TS
MR
  • TSTrading Server
  • MRMeteorite Rock

~Double production rate, durability cap, and fuel buffer.

Server Repair Tool

Lunarite Ingot
Stick
Stick
  • Lunarite Ingot
  • Stick

Launch Pad & Supply Pod

Landing Gear

Iron Ingot
Iron Ingot
Iron Ingot
Iron Ingot
Iron Ingot
Iron Ingot
Iron Ingot
  • Iron Ingot

Parachute

String
String
String
String
String
String
  • String

Supply Pod shapeless

Landing Gear
Parachute
Fan
Engine
CPU
Battery
  • Landing Gear
  • Parachute
  • Fan
  • Engine
  • CPU
  • Battery

Launch Pad

Smooth Stone
Smooth Stone
Smooth Stone
Smooth Stone
DB
Smooth Stone
Smooth Stone
Smooth Stone
Smooth Stone
  • Smooth Stone
  • DBDiamond Block

Command Station

Lunarite Ingot
Cable Coils
Lunarite Ingot
Lunarite Ingot
CPU
Lunarite Ingot
Lunarite Ingot
Battery
Lunarite Ingot
  • Lunarite Ingot
  • Cable Coils
  • CPU
  • Battery

Tier 2 Rocket parts tier 2

Tier 2 Rocket - Lower

Fuel
Netherite
Fuel
Engine
Pipe
Engine
Lunarite Ingot
Iron Block
Lunarite Ingot
  • Fuel
  • Netherite Ingot
  • Engine
  • Pipe
  • Lunarite Ingot
  • Iron Block

Tier 2 Rocket - Middle

Lunarite Ingot
Cable Coils
Lunarite Ingot
Fan
Battery
Fan
Lunarite Ingot
Fuel
Lunarite Ingot
  • Lunarite Ingot
  • Cable Coils
  • Fan
  • Battery
  • Fuel

Tier 2 Rocket - Upper

GB
Lunarite Ingot
CPU
Lunarite Ingot
Lunarite Ingot
Cable Coils
Lunarite Ingot
  • GBGold Block
  • Lunarite Ingot
  • CPU
  • Cable Coils

Tier 2 Rocket - Booster x2 used

Netherite
Fuel
Engine
Fuel
Lunarite Ingot
Iron Block
Lunarite Ingot
  • Netherite Ingot
  • Fuel
  • Engine
  • Lunarite Ingot
  • Iron Block

Used twice (left + right side). Longer research time than the lower/middle/upper parts.

14. Commands you can use

/company

Opens the company browser. If you don't have a company, this is also where you can start creating one.

/company create

Opens the company creation flow.

/company menu

Opens your own company menu.

/mycompany

Opens your company GUI directly.

/company services

Browse service offers from other companies.

/company info <name>

Shows basic public information about a company.

/earthwiki · /ewiki

Opens the in-game wiki GUI with categories and recipe browsing.

/investigate

Opens your Towny town's tier-2 investigation menu. Only the mayor or an "assistant"-ranked resident can start research; the cost is paid from the town bank. Other residents can still view the menu.

Admin/staff commands such as /companyadmin and the full /moon tree are not part of normal player use.